![]() It is also likely the game I saw played the most at T8. 535 was my most-played game of the convention, and literally everybody I played it with enjoyed it. Unlike in other climbing/shedding games, in 535, you can add cards to existing sets, which makes for fascinating choices on the hand management front. This is probably a three way tie, and interestingly, all of the games are climbing/shedding games, so maybe I’ve been in a mood for them.įive Three Five : Designed by Kenichi Kabuki, this was Kickstarted a few months ago by Portland Game Collective. ![]() 1 Game Designed for the Convention ( BoardGameGeek Page: T8).9 Unpublished Prototypes (6 Trick Taking and 3 Non-Trick Taking).7 Games Not Involving Trick Taking or Climbing.17 New-to-Me Trick Taking and Climbing Games.I could write a full convention report, but this article is just about the highlights: the games, the moments, and the people that made this a special weekend. Longtime readers know that I’m an enormous fan of trick taking games - I have written numerous articles about them over the years, and I design them - but I had never attended a trick taking only convention. I spent this past weekend in Cincinnati at T8, a small trick taking convention run by fellow OG-er James Nathan.
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